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Aslak Raanes boosted
Metin Seven
@Seven@pixelfed.art  ·  activity timestamp 3 weeks ago

Tech-themed works, continued.



A loving tribute to the legendary Amiga 1000, featuring one of my all-time favorite games: Marble Madness. ❤️



#tech #technology #electronics #computing #retro #commodore #amiga #RetroGaming #RetroComputing #GameDev #gaming #graphics #design #artwork #2D #vector #cartoon #illustration #illustrator #picture #DigitalArt #digital #style #art #artist #arts #arte #designer #GraphicDesign #ArtLovers #drawing #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon

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Graphic design style illustration, showing a Commodore Amiga model 1000, with a scene from the Marble Madness game on its screen. Two hands are controlling the game using a joystick.
Graphic design style illustration, showing a Commodore Amiga model 1000, with a scene from the Marble Madness game on its screen. Two hands are controlling the game using a joystick.
Graphic design style illustration, showing a Commodore Amiga model 1000, with a scene from the Marble Madness game on its screen. Two hands are controlling the game using a joystick.
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Aslak Raanes boosted
Metin Seven
@Seven@pixelfed.art  ·  activity timestamp last week

Tech-themed works, continued…



Commodore 64 (and 1702 monitor) 💙



#icon #icons #PixelArt #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #8bit #commodore #Commodore64 #C64 #computers #computing #1980s #1990s #tech #technology #vintage #nostalgia #digital #DigitalArt #graphics #CGI #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon

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3D icon style tribute to the legendary Commodore 64 computer and 1702 monitor.
3D icon style tribute to the legendary Commodore 64 computer and 1702 monitor.
3D icon style tribute to the legendary Commodore 64 computer and 1702 monitor.
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Wintermute_BBS boosted
Metin Seven 🎨
@metin@graphics.social  ·  activity timestamp 2 hours ago

@gamesthatwerent 👍 I loved Spindizzy. Once made this 3D tribute to it. 💚

#gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #8bit #commodore #Commodore64 #C64 #computer #computers #computing #1980s #tech #technology #vintage #nostalgia #digital #DigitalArt #graphics #CGI #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon

3D tribute to the mid-1980s Commodore 64 game Spindizzy.
3D tribute to the mid-1980s Commodore 64 game Spindizzy.
3D tribute to the mid-1980s Commodore 64 game Spindizzy.
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Metin Seven 🎨
@metin@graphics.social  ·  activity timestamp 2 hours ago

@gamesthatwerent 👍 I loved Spindizzy. Once made this 3D tribute to it. 💚

#gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #RetroTech #VintageComputing #retro #history #8bit #commodore #Commodore64 #C64 #computer #computers #computing #1980s #tech #technology #vintage #nostalgia #digital #DigitalArt #graphics #CGI #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon

3D tribute to the mid-1980s Commodore 64 game Spindizzy.
3D tribute to the mid-1980s Commodore 64 game Spindizzy.
3D tribute to the mid-1980s Commodore 64 game Spindizzy.
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Wintermute_BBS boosted
Nils M Holm
@AverageDog@mastodon.social  ·  activity timestamp 4 days ago

Still making slow progress on the CP/M port of version 3 of my tiny BASIC interpreter. Writing Z80 assembly languages definitely takes its time. 3500 lines so far and the first small programs are running, like the primes sieve in the screenshot. No FOR-NEXT so far, but it is far up on the to-do list.
The final CP/M version will implement the same language as this prototype in T3X: http://t3x.org/nmhbasic/index.html#v3
#BASIC #programming #CPM #Z80 #retrocomputing

T3X.ORG nmhbasic/index

A screenshot of the following NMH BASIC program:
100 LET M = 1000
105 DIM Z(M)
110 LET Z(0) = 2 : LET T = 1 : LET P = 1
115 PRINT 2, 
120 IF T >= M GOTO 200
130 LET P = P+2 : LET O = 1
140 LET I = 0
150 IF P//Z(I) = 0 LET O = 0 : LET I = T
160 LET I = I + 1 : IF I < T GOTO 150
170 IF O = 0 GOTO 120
180 LET Z(T) = P : LET T = T+1
185 PRINT P, 
190 GOTO 120
200 END
A screenshot of the following NMH BASIC program: 100 LET M = 1000 105 DIM Z(M) 110 LET Z(0) = 2 : LET T = 1 : LET P = 1 115 PRINT 2, 120 IF T >= M GOTO 200 130 LET P = P+2 : LET O = 1 140 LET I = 0 150 IF P//Z(I) = 0 LET O = 0 : LET I = T 160 LET I = I + 1 : IF I < T GOTO 150 170 IF O = 0 GOTO 120 180 LET Z(T) = P : LET T = T+1 185 PRINT P, 190 GOTO 120 200 END
A screenshot of the following NMH BASIC program: 100 LET M = 1000 105 DIM Z(M) 110 LET Z(0) = 2 : LET T = 1 : LET P = 1 115 PRINT 2, 120 IF T >= M GOTO 200 130 LET P = P+2 : LET O = 1 140 LET I = 0 150 IF P//Z(I) = 0 LET O = 0 : LET I = T 160 LET I = I + 1 : IF I < T GOTO 150 170 IF O = 0 GOTO 120 180 LET Z(T) = P : LET T = T+1 185 PRINT P, 190 GOTO 120 200 END
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G. Gibson boosted
Digital Mark λ ☕️ 🕹 👽
@mdhughes@appdot.net  ·  activity timestamp 12 hours ago

A little BASIC programming for your morning.
https://otcs.minuspoint.com/
#basic #retrocomputing

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Digital Mark λ ☕️ 🕹 👽
@mdhughes@appdot.net  ·  activity timestamp 12 hours ago

A little BASIC programming for your morning.
https://otcs.minuspoint.com/
#basic #retrocomputing

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Nils M Holm
@AverageDog@mastodon.social  ·  activity timestamp 4 days ago

Still making slow progress on the CP/M port of version 3 of my tiny BASIC interpreter. Writing Z80 assembly languages definitely takes its time. 3500 lines so far and the first small programs are running, like the primes sieve in the screenshot. No FOR-NEXT so far, but it is far up on the to-do list.
The final CP/M version will implement the same language as this prototype in T3X: http://t3x.org/nmhbasic/index.html#v3
#BASIC #programming #CPM #Z80 #retrocomputing

T3X.ORG nmhbasic/index

A screenshot of the following NMH BASIC program:
100 LET M = 1000
105 DIM Z(M)
110 LET Z(0) = 2 : LET T = 1 : LET P = 1
115 PRINT 2, 
120 IF T >= M GOTO 200
130 LET P = P+2 : LET O = 1
140 LET I = 0
150 IF P//Z(I) = 0 LET O = 0 : LET I = T
160 LET I = I + 1 : IF I < T GOTO 150
170 IF O = 0 GOTO 120
180 LET Z(T) = P : LET T = T+1
185 PRINT P, 
190 GOTO 120
200 END
A screenshot of the following NMH BASIC program: 100 LET M = 1000 105 DIM Z(M) 110 LET Z(0) = 2 : LET T = 1 : LET P = 1 115 PRINT 2, 120 IF T >= M GOTO 200 130 LET P = P+2 : LET O = 1 140 LET I = 0 150 IF P//Z(I) = 0 LET O = 0 : LET I = T 160 LET I = I + 1 : IF I < T GOTO 150 170 IF O = 0 GOTO 120 180 LET Z(T) = P : LET T = T+1 185 PRINT P, 190 GOTO 120 200 END
A screenshot of the following NMH BASIC program: 100 LET M = 1000 105 DIM Z(M) 110 LET Z(0) = 2 : LET T = 1 : LET P = 1 115 PRINT 2, 120 IF T >= M GOTO 200 130 LET P = P+2 : LET O = 1 140 LET I = 0 150 IF P//Z(I) = 0 LET O = 0 : LET I = T 160 LET I = I + 1 : IF I < T GOTO 150 170 IF O = 0 GOTO 120 180 LET Z(T) = P : LET T = T+1 185 PRINT P, 190 GOTO 120 200 END
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