Making some movie magic for @mskierstenmusic 's upcoming #LilypadLibrary video.
And here is yet another assignment in my #Blender course. A witches cauldron. This time I learned a bit on how to work properly with the subdivision modifier and modeling using bezier curves. I have used all of these tools before, but it's really nice to get a bit deeper understanding of it all.
And here is yet another assignment in my #Blender course. A witches cauldron. This time I learned a bit on how to work properly with the subdivision modifier and modeling using bezier curves. I have used all of these tools before, but it's really nice to get a bit deeper understanding of it all.
Can anyone recommend any non-video tutorials that would be a good introduction to #Blender ?
Preferably something that walks the user through making a simple object or two. (rather than just going straight to the manual and trying to find relevant starting stuff)
GP draw transform addon received a massive update !
Here are the highlights of this new 2.5 version
Gumroad: https://pullusb.gumroad.com/l/gp_draw_transform
Blender market: https://superhivemarket.com/products/grease-pencil-draw-transform
GP draw transform addon received a massive update !
Here are the highlights of this new 2.5 version
Gumroad: https://pullusb.gumroad.com/l/gp_draw_transform
Blender market: https://superhivemarket.com/products/grease-pencil-draw-transform
Can you make a Genshin Impact–like game in Defold?
Our community keeps building breathtaking stuff, and Mikhail showcased an amazing project! 🧡
It’s on hold for now, which is a pity, especially since what’s already been achieved is genuinely impressive, so we’re keeping our fingers crossed for a happy ending, and for more projects like this! 💙
Here’s footage from a prototype in Defold, plus extra recordings of the assets in Blender:
Can you make a Genshin Impact–like game in Defold?
Our community keeps building breathtaking stuff, and Mikhail showcased an amazing project! 🧡
It’s on hold for now, which is a pity, especially since what’s already been achieved is genuinely impressive, so we’re keeping our fingers crossed for a happy ending, and for more projects like this! 💙
Here’s footage from a prototype in Defold, plus extra recordings of the assets in Blender:
🧵 Spooky / horror themed works, 26/x
Flesh and bones (2023, inspired by a Tooth Wu concept).
Sculpted using ZBrush, rendered in Blender.
#horror #monster #CharacterDesign #design #artwork #sculpture #3DArt #3DModeling #3DArtist #illustration #illustrator #picture #digital #style #art #artist #arts #arte #designer #GraphicDesign #3D #3DRendering #CGI #Blender3D #B3D #blender #DigitalArt #OriginalArt #ArtLovers #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon
🧵 Spooky / horror themed works, 25/x
Ghoul (2023, inspired by a Tooth Wu concept).
Sculpted and rendered in Blender.
#horror #monster #CharacterDesign #design #artwork #sculpture #3DArt #3DModeling #3DArtist #illustration #illustrator #picture #digital #style #art #artist #arts #arte #designer #GraphicDesign #3D #3DRendering #CGI #Blender3D #B3D #blender #DigitalArt #OriginalArt #ArtLovers #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon
🧵 Spooky / horror themed works, 26/x
Flesh and bones (2023, inspired by a Tooth Wu concept).
Sculpted using ZBrush, rendered in Blender.
#horror #monster #CharacterDesign #design #artwork #sculpture #3DArt #3DModeling #3DArtist #illustration #illustrator #picture #digital #style #art #artist #arts #arte #designer #GraphicDesign #3D #3DRendering #CGI #Blender3D #B3D #blender #DigitalArt #OriginalArt #ArtLovers #MastoArt #FediArt #MastodonArt #CreativeToots #ArtistsOnMastodon
Meet ✨️ Questing Quokka ✨️ the pen and paper roleplaying game master (& friends)!
Inspired by the #ubuntu release name 25.10! Created with #Krita and #Blender within 93 days.
#art #mastoart #fediart #RPG #fantasy #quokka #wallpaper #digitalart #linux #magic #nature #adventure #books #games #gaming #cute #animals #travel
This is the model of Honda Civic that I use for tests, while trying to develop my skills to make CGI shots that could be inter-cut-able with real footage.
This is a version from 5th of February 2026. I still change the model on my end.