The CGA Game Jam 2026 has officially wrapped. I wasn't sure what sort out turn out I'd get with such a niche category of retro gaming, and I was pleasantly surprised! 9 submissions, and not just the number of CGA games made but that folx were coming up with some really interesting ideas! I hope to see these games get turned into complete titles!
Well done everyone!
https://itch.io/jam/cga-game-jam-2026
#cga #cgagamejam #dos #msdos #dosgamejam #indiedev #retrodev
The CGA Game Jam 2026 has officially wrapped. I wasn't sure what sort out turn out I'd get with such a niche category of retro gaming, and I was pleasantly surprised! 9 submissions, and not just the number of CGA games made but that folx were coming up with some really interesting ideas! I hope to see these games get turned into complete titles!
Well done everyone!
https://itch.io/jam/cga-game-jam-2026
#cga #cgagamejam #dos #msdos #dosgamejam #indiedev #retrodev
My #ibmpc #gamedev projects use C, making this the third language I've used for #Barbarians. The graphics were based on the 32-bit version for the Psion Revo, but the 4-greyscale monochrome graphics were recoloured in the most colourful or gaudy of #cga palettes: blue, green, red, yellow. This palette gives a number of possibilities for dithered colours, so I have purple mountains, brown city walls, and forests in all kinds of autumnal shades. https://cyningstan.itch.io/barbarians-dos
But in early 2025 I picked up my #cga roguelike #gamedev project for #msdos The Chambers Beneath again, which I'd been working on since 2021 and put aside to avoid burnout. The Chambers Beneath was released in July 2025, and shortly afterwards, the #DOSember game jam was announced. Since abandoned projects were allowed for this non-competitive jam, I thought #Barbarians would make a good entry. https://cyningstan.itch.io/barbarians-dos
My #ibmpc #gamedev projects use C, making this the third language I've used for #Barbarians. The graphics were based on the 32-bit version for the Psion Revo, but the 4-greyscale monochrome graphics were recoloured in the most colourful or gaudy of #cga palettes: blue, green, red, yellow. This palette gives a number of possibilities for dithered colours, so I have purple mountains, brown city walls, and forests in all kinds of autumnal shades. https://cyningstan.itch.io/barbarians-dos