Wrote an article about my geodesic raytracer shader: https://sibaku.github.io/site/playground/shadertoy/geodesic_raytracer/ Instead of the usual straight lines, it follows curved space! You can think about it like light bent due to gravity. There are some predefined bending functions, but you can also define your own!
#math #raytracing #cgi #shader #glsl
Wrote an article about my geodesic raytracer shader: https://sibaku.github.io/site/playground/shadertoy/geodesic_raytracer/ Instead of the usual straight lines, it follows curved space! You can think about it like light bent due to gravity. There are some predefined bending functions, but you can also define your own!
#math #raytracing #cgi #shader #glsl
portal to zx-spectrum... hihi... #gamedev #glsl - guess fps would rather be fpa on actual #zxspectrum (and by 'a' i dont mean attosecond ;-P)
portal to zx-spectrum... hihi... #gamedev #glsl - guess fps would rather be fpa on actual #zxspectrum (and by 'a' i dont mean attosecond ;-P)
An arpeggio of noise
#AlgorithmicArt #CreativeCoding #MastoArt #GenArt #Processing #glsl #shaders #voxels #voxel
Chromatic cubes
#Genuary12 Boxes only
#Genuary #Genuary2026 #AlgorithmicArt #CreativeCoding #Processing #glsl #shaders #voxels #voxel
An arpeggio of noise
#AlgorithmicArt #CreativeCoding #MastoArt #GenArt #Processing #glsl #shaders #voxels #voxel
#Genuary27 Lifeform growth
#Genuary #Genuary2026 #AlgorithmicArt #CreativeCoding #Processing #glsl #shaders
Chromatic cubes
#Genuary12 Boxes only
#Genuary #Genuary2026 #AlgorithmicArt #CreativeCoding #Processing #glsl #shaders #voxels #voxel
#genuary2026, day 31:
GLSL day. Create an artwork using only shaders.
made with #p5js
#genuary #genuary31 #creativecoding #glsl #mastoart
#genuary2026, day 31:
GLSL day. Create an artwork using only shaders.
made with #p5js
#genuary #genuary31 #creativecoding #glsl #mastoart