En 1986, Ocean Software lanzó Batman para ZX Spectrum, Amstrad CPC y MSX. Lo que podía haber sido una licencia más se convirtió en un título que marcó una época.
👉 https://pulsayjuega.blog/2026/02/06/batman/ 🕹️ #retrogaming #msx #zxspectrum #amstradcpc
Sword of Ianna: menu by Alberto Gonzalez
./s/Sword_of_Ianna.ay?#0
Title: Sword of Ianna: menu
Author: Alberto Gonzalez
#ZXSpectrum
#chiptune
🚨 Back In Stock!
16 Bank Flash Cartridge for ZX Spectrum (Yellow)
Interface 2 style cartridge which can store 16 different ROM images in the flash memory. Comes pre-flashed with 2 games (Mag the Magician and Dead Space, courtesy of Radastan) and the ROM version AGD (courtesy of Jonathan Cauldwell).
The flash chip can be popped out of the socket and reprogrammed with an EPROM programmer to add your own ROM images.
https://zx.samcoupe.com
https://www.ebay.co.uk/itm/117014376822
The cartridge is also compatible with the ZX-ECUTOR interface on the SAM Coupe, and can be reflashed on the SAM using the programmer software that's included in bank F on the cartridge.
#zxspectrum #samcoupe #retrogaming #gaming #retrocomputing #gamedev
🚨 Back In Stock!
16 Bank Flash Cartridge for ZX Spectrum (Yellow)
Interface 2 style cartridge which can store 16 different ROM images in the flash memory. Comes pre-flashed with 2 games (Mag the Magician and Dead Space, courtesy of Radastan) and the ROM version AGD (courtesy of Jonathan Cauldwell).
The flash chip can be popped out of the socket and reprogrammed with an EPROM programmer to add your own ROM images.
https://zx.samcoupe.com
https://www.ebay.co.uk/itm/117014376822
The cartridge is also compatible with the ZX-ECUTOR interface on the SAM Coupe, and can be reflashed on the SAM using the programmer software that's included in bank F on the cartridge.
#zxspectrum #samcoupe #retrogaming #gaming #retrocomputing #gamedev
I don't think I've ever had so much drama and cliff-hanger moments in a repair video before. This is quite the saga, especially if you go back and start with part 1...
Despite owning a pile of the BASIC type in adventure books from Usborne in the 80's for my #ZXSpectrum I really was not into text adventures at all as a kid.
That all changed when being introduced to an online MUD in 1992 when starting university, first playing, then coding on it creating a whole complex area of the map. (LPC was also the first object orientated programming language I used, before giving C a go!)
When I started programming on the SAM Coupe in 1993 I did have a few attempts at adventure based stuff. First with a very simple adventure driver written in BASIC (I had yet to venture towards #Z80 machine code!) which held room info in DATA statements) then I made the start on a program to rip the room descriptions out of the LPC files I had from I had coded for the MUD. (I still have a copy of these from 30+ years ago!)
I'll be looking at this more in the forthcoming Adventure section in 'SAM Revival' magazine...