Blockbench Tutorials
🕶 ️ A view of its user interface (image taken from the website) with the current edition of a voxelized 3D lion with its 3D representation in the main central section, its textures and shapes on the left, the tree structure of its components (head, mane, ears, tail, legs) on the right, the tool menus at the top, and the current tab (lion.ego) below.

📚️ Blockbench is a libre, multiplatform, voxel-based 3D graphics editor aimed at designing low-poly models with pixel art textures. Its interface provides all the tools needed to create low-poly models, such as cuboids, mesh modelling tools for complex shapes, texture design and painting to dress them up, and animation (its animation editor lets you rig a model (create its skeleton) and use position, rotation and scale keyframes to bring it to life. Models can be exported in standardised formats for sharing, rendering, 3D printing or use in game engines. Its interface can be customised and enhanced using plugins.
🕶 ️ A view of its user interface (image taken from the website) with the current edition of a voxelized 3D lion with its 3D representation in the main central section, its textures and shapes on the left, the tree structure of its components (head, mane, ears, tail, legs) on the right, the tool menus at the top, and the current tab (lion.ego) below. 📚️ Blockbench is a libre, multiplatform, voxel-based 3D graphics editor aimed at designing low-poly models with pixel art textures. Its interface provides all the tools needed to create low-poly models, such as cuboids, mesh modelling tools for complex shapes, texture design and painting to dress them up, and animation (its animation editor lets you rig a model (create its skeleton) and use position, rotation and scale keyframes to bring it to life. Models can be exported in standardised formats for sharing, rendering, 3D printing or use in game engines. Its interface can be customised and enhanced using plugins.