Don't worry -- #JWST heard you -- here's aurora on #Uranus (heh)
#Aurora #SolarSystem #Space #Science #Astrophotography #astrodon #astronomy #Webb #NASA #ESA
#Tag
Don't worry -- #JWST heard you -- here's aurora on #Uranus (heh)
#Aurora #SolarSystem #Space #Science #Astrophotography #astrodon #astronomy #Webb #NASA #ESA
Don't worry -- #JWST heard you -- here's aurora on #Uranus (heh)
#Aurora #SolarSystem #Space #Science #Astrophotography #astrodon #astronomy #Webb #NASA #ESA
馃毃 #JOB ALERT 馃毃
Are you passionate about #astronomy communication? At @esoastronomy we're looking for a Visits & Outreach Coordinator for our Paranal Observatory in #Chile, home to the Very Large Telescope and soon the Extremely Large Telescope.
You must be fluent in English and Spanish, and have experience guiding visitors in a scientific institution, museum, observatory...
Apply here: https://recruitment.eso.org/jobs/2026_0016#
馃摲 ESO/G. H眉depohl
#fedihire #getfedihired #astrodon #astronomy #science #scicomm
馃毃 #JOB ALERT 馃毃
Are you passionate about #astronomy communication? At @esoastronomy we're looking for a Visits & Outreach Coordinator for our Paranal Observatory in #Chile, home to the Very Large Telescope and soon the Extremely Large Telescope.
You must be fluent in English and Spanish, and have experience guiding visitors in a scientific institution, museum, observatory...
Apply here: https://recruitment.eso.org/jobs/2026_0016#
馃摲 ESO/G. H眉depohl
#fedihire #getfedihired #astrodon #astronomy #science #scicomm
Wenn ihr Lust habt mich live 眉ber Schwarze L枚cher sprechen zu h枚ren - am Freitag den 8. Mai bin ich im Planetarium Stuttgart.
Es wird auch eine Signierstunde geben (mein Buch gibt es auch im Planetariumsshop, aber ihr k枚nnte gerne euer Exemplar mitbringen) 馃槉
Infos gibt es hier im PDF https://www.planetarium-stuttgart.de/startseite/spielplan.html, Tickets gibt es wohl erst ein bisschen sp盲ter.
We often hear news about habitable #exoplanets, but what does "habitable" actually mean? Is an "Earth-like" planet truly like the Earth?
In our latest ESO blog we clarify some of the confusion around these terms. Check it out!
I do miss the old twitter when enough people in my corner of high energy astro were on, to have meaningful conference convos - either with folks attending or with colleagues who were not there this rime but were interested and would get the people involved and the context 馃槩
One of my favorite things about #astronomy is how well it goes with #art and spacing out generally. Since I can't go into the telescopes atm, had a bit of fun. Def recommend #watercolour paints for #planets .
Obviously these ones are destined for a fabulous collision due to their proximity but it makes for some fun #scifi thoughts. Please imagine at least 1 is traveling escape velocity and will get away.
#Astrodon #sciart #science #saturday #AstroArt #fediart #astro
One of my favorite things about #astronomy is how well it goes with #art and spacing out generally. Since I can't go into the telescopes atm, had a bit of fun. Def recommend #watercolour paints for #planets .
Obviously these ones are destined for a fabulous collision due to their proximity but it makes for some fun #scifi thoughts. Please imagine at least 1 is traveling escape velocity and will get away.
#Astrodon #sciart #science #saturday #AstroArt #fediart #astro
We often hear news about habitable #exoplanets, but what does "habitable" actually mean? Is an "Earth-like" planet truly like the Earth?
In our latest ESO blog we clarify some of the confusion around these terms. Check it out!
I do miss the old twitter when enough people in my corner of high energy astro were on, to have meaningful conference convos - either with folks attending or with colleagues who were not there this rime but were interested and would get the people involved and the context 馃槩
Even asteroids need friends, so I hooked up the asteroid generator to a point cloud, tweaked a few things, and voila: asteroid fields!
The "merge" parameter doesn't really merge anything; it simply removes the randomization of the noise function per asteroid, so that nearby asteroids get similar noise values. I'm surprised how quick this still is. Granted, you need to lower the resolution, but its barely noticable from afar.
Evening doodle: a quick and dirty asteroid generator in #Blender.
Using cascaded noise displacement along the normal vectors, and a bit of shader magic sprinkled on top to make even low-res meshes look decent.
Even asteroids need friends, so I hooked up the asteroid generator to a point cloud, tweaked a few things, and voila: asteroid fields!
The "merge" parameter doesn't really merge anything; it simply removes the randomization of the noise function per asteroid, so that nearby asteroids get similar noise values. I'm surprised how quick this still is. Granted, you need to lower the resolution, but its barely noticable from afar.
People not mincing words: "The whole academic system is fucked."
(A not to be named senior person at the "Compact Objects in 3D" Lorentz Workshop)